Author: The Commissar (Page 2 of 4)

Mathhammer Unit Focus: Stormravens

Last week we posted our Warhammer Unit Focus: Stormravens but now it’s time to pick apart the actual math on these things in our Mathhamer Unit Focus: Stormravens! This week’s math is going to be a little more difficult than the Kastellans because of all the options a Stormraven can take but we’ll look at the best way to kit them out. Their rules can be found in Index: Imperium 1 on Amazon.

Quick Rules Review

-Stormravens are fliers but they have Power of the Machine Spirit to not take the -1 penalty when firing heavy weapons after moving.

-We’re going to assume two different loadouts:

  1. Chaff Killer: Twin Assault Cannons, Twin Heavy Bolters, and two Hurricane Bolters (won’t count the Stormstrike Missiles here)
  2. Elite Killer: Twin Lascannons, Twin Multi-Melta, Stormstrike Missiles

-They hit on 3’s

-Stormravens have a lot of movement so we’re going to assume they are in range for Rapid-Fire and Melta

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Warhammer Unit Focus: Stormravens

After returning from ATC we thought it might be interesting to take a look at the most spammed unit there. Today we’re writing our Warhammer Unit Focus: Stormravens! You might have thought they were just transports but it seems ATC players thought they were the perfect spam even if the GW FAQ hit them pretty hard. You can find their rules in Index: Imperium 1. Let’s get to it.

Courtesy of Joe “PaPa” Behrend

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Best Armies at BAO 2017

This weekend was the great Bay Area Open run by the guys at Frontline Gaming! With a new edition and FAQ dropping so close to the tournament the TO’s did a great job with a challenging situation. Now do you want to know what the best armies at BAO 2017 were? Here’s the breakdown of scores by faction below!

Faction Average Score Number of Players
Genestealer Cult 79 3
Adepta Sororitas 72.5 2
Adeptus Astartes 69.77777778 9
Chaos Daemons 69.33333333 3
Imperium 68 2
Tau Empire 64.1 10
Dark Angels 61.5 2
Ultramarines 61 1
Astra Militarum 58.21428571 14
Drukhari 57 4
Aeldari 55.33333333 3
Chaos 54.77777778 9
Thousand Sons 54 3
Necrons 53.66666667 3
Ynnari 53.5 6
Imperial Knights 52.8 5
Chaos Space Marines 50 4
Asuryani 49 2
Maynarkh 48 1
Orks 46.75 8
Space Wolves 46.66666667 3
Blood Angels 45.66666667 3
Tyranids 43.77777778 9
Deathwatch 39 2
Grey Knights 38.66666667 3
Black Legion 38 1
Adeptus Ministorum 36 1
Cult Mechanicus 33.33333333 6
Crimson Fists 29 1
Red Scorpions 20 1
Harlequins 19.5 2

Remember the winner of the tournament scored 111 battle points total. The first day of the tournament used ITC Combined Arms missions and day two used Nova format missions. The tournament was in W/L/D format but we’re only going to take a look at battle points today. It’s also worth remembering that while the latest FAQ dropped close to the tournament date the TO’s thought it was best to adopt the changes, mainly a nerf to fliers, razorwings, and some other tweaks. This data is pulled directly off of the published results from Best Coast Pairings and so we used the factions posted with each player (you’ll notice Red Scorpions are separate from Adeptus Astartes).


So right away take a look at the Genestealer Cults! There were only 3 Genestealer players at BAO this year but clearly they did pretty well overall. I think the same can be said of the Sisters with only 2 players but each doing well. Space Marines come in at third overall score on average. They seem to be doing quite well this edition and will probably only be getting better after their new codex drops. If you take a look at our Best Armies at ATC 2017 article you’ll see the Space Marines did pretty well there too. It looks like they don’t need to spam Stormravens to win! And of course Daemons are still at the top of the pack. Between horros, the changeling, and not being able to shoot at Daemon Princes unless they’re right up in your face help them out a lot.

On the bottom end I’m disappointed to see Harlequins at the bottom. I was really hoping that without formation restrictions the space clowns could shine in 8th edition. Cult Mechanicus was also in the bottom tiers even though our writer Dernicus would swear Kastelans Robots are one of the most interesting units in the game. Grey Knights also didn’t seem to perform well although I’m sure they’ll be getting a boost once their codex drops. They were one of the higher performers at ATC this year but it’s possible the FAQ about Stormravens hampered them a bit.

Taking a look at the middle of the pack I’m seeing mostly what I’d expect. Tau and Astra Miliatrum are at the top of the middle tier although Astra Militarum had two players in the top 5. I’m glad to see Dark Eldar look playable this edition and may even be coming off of my shelf. Eldar, Necrons, and Imperial Knights are all clustered in the middle. They seem to be good, solid, reliable lists but I don’t think they are top tier like they could be last edition. Orks, Space Wolves, and Tyranids round out the bottom of the middle tier. Again, I was hoping Tyranids would have a resurgence this edition but while they seem playable, they just haven’t performed well at big events so far. I think the same could be said of Orks. The Space Wolves I’m not so sure about because they have quite a few interesting units but I’m not sure how they synergize yet. Finally, I think it’s worth noting that regular Eldar and Dark Eldar did better than Ynnari for once. Whether this is a fluke of how factions were determined or not it’s pretty interesting to see.

More Thoughts

The big difference between ATC and BAO, other than the team aspect obviously, in my opinion was in how first turn was decided. At ATC whoever deployed first got first turn unless their opponent could seize the initiative. The Bay Area Open used ITC’s guidelines which uses a roll off where the player who finished deploying first gets to decide who has first turn. I really think this gave armies like Guard and Tau a chance to go first and get some damage in before the enemy is right on top of them. Personally, I’ll be advocating the ITC system for all of the tournaments in my area as it seems to strike the right balance of how the first turn is decided. I much prefer a random roll with a bonus instead of just being able to basically guarantee going first.

Another possibly important factor was the Games Workshop FAQ. While it certainly changed a lot of things, it definitely changed how armies that spammed flyers played. It also changed up the point cost for Razorwing Flocks preventing them from hording up quite as much as they could before. I wonder if we’re going to be seeing a new FAQ drop after each big tournament to address any issues that popped up. I’m not sure if I like that or not as it will definitely make keeping up with the game a bit harder even if it keeps the meta from stagnating.

So in conclusion I’m just not sure what to make of this edition or these results. Without the codexes, and all the new rules they are going to bring, I kind of just feel like 8th edition has only been released halfway. While the indexes provide some guidelines, point changes, new units, and major rules additions seem to be right on the horizon. I suspect that with each codex Games Workshop will indulge in power creep making the newest toys, the best toys. So frankly I don’t feel comfortably even trying to predict the meta. Hopefully we will see some armies like Tyranids and Orks find a new place in competitive play. Overall I think the results from the BAO really show how in flux the game is right now with new rules and new players coming back into or entering the competitive scene. I can’t wait to see what happens at NOVA and afterwards when the codexes really start to drop!

If you liked taking a look at tournament results don’t forget to check out our Best Armies at ATC 2017 article or our ATC Recap from the perspective of our Genestealer Cult player, Dernicus.

How was your experience at BAO? Did we really mess something up? Let us know by either commenting below or on our Facebook page. You can also always email us at

The Invasion of Khybros Prime

The Invasion of Khybros Prime


Factions of gathered as the Galaxy is once more set aflame. A previously unremarked world, called Khybros Prime by the Imperium of Mankind, stands at the crux of this new age of war. A small Adeptus Mechanicus research station has uncovered something powerful, and old. Forces rush towards one another, to lay claim to this mysterious artifact, or destroy it. Who shall prevail?


This is a Battle Point tournament: Combining each round (up to 20pts per round) + Combined Paint Scores (up to 20 pts). Each round will be 2 hours and 50minutes.

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ATC 2017 Recap – Daemons and Razorbacks do not have Genes

It was July 15th, on the hallowed fields of Camp Jordan in East Ridge Tennessee that a great heist was launched. Jeans, by the thousands were stolen. Wait, I mean Genes. I’m talking about the American Team Championship, and Genestealers. Not some run of the mill clothing thieves, but the iconic nemesis to Terminators, the swift, insidious killers of the Tyranid fleets. This is my recounting of how an army of them fared at this years event.

If you want to start building up your Hive Fleet or Cult you can find Genestealers here on Amazon. To give a little context to what was at ATC this year you can check out our article on The Best Armies at ATC 2017.

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Mathhammer Unit Focus: Kastelans

Yesterday Dernicus wrote about one of his new favorite units in 8th edition, Kastelan Robots. Today I’m going to walk through the crazy math on these things in our first Mathhammer Unit Focus: Kastelans. Their rules are in Index: Imperium 2.

Quick Rules Review

-Kastelans hit on 4’s. If they move they hit on 5’s.

-We’re assuming they are equipped with triple heavy phosphor guns.

-Their guns are S6, apply a -2 to saves, and are 1 damage.

-They can change protocols to shoot twice.

-Bellasaurius Cawl can let them reroll failed to hit rolls if they are within his aura.

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A picture of Lord Commander Eidolon painted by Dark Bunny Creatives

Best Armies at ATC – 2017

This year the American Team Championship was the first big 8th edition tournament. With 8th coming out only a month before the event Shane and the other tournament organizers did a great job making ATC a big success. Now do you want to know what the best armies at ATC -2017 were? Here’s the breakdown of scores by faction below!

Faction Average Overall Score Average Score Per Game Players
Harlequin 74.2 12.4 5
Daemons 71.5 11.9 24
Asuryani 65.7 11.0 28
Grey Knights 63.7 10.6 11
Space Marines 62.8 10.5 36
Sisters of Battle 61.0 10.2 1
Astra Militarum 59.6 9.9 30
Drukhari 58.5 9.8 8
Genestealer Cults 58.0 9.7 6
Blood Angels 55.4 9.2 14
Imperial Knights 53.8 9.0 19
Tau Empire 53.6 8.9 15
Dark Angels 52.8 8.8 8
Necrons 48.1 8.0 14
Orks 47.9 8.0 14
Chaos Marines 47.1 7.9 17
Tyranids 46.0 7.7 13
Space Wolves 42.7 7.1 7
Adeptus Mechanicus 42.1 7.0 9
Deathwatch 29.0 4.8 2
Talons 18.5 3.1 4
Grand Total 56.6 9.4 285

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What Factions Will You See at ATC?

The American Team Championship is just around the corner and lists are out! What factions will you see at ATC? We have a breakdown of how many players have submitted lists for each faction. While definitely not the official list, here is a quick breakdown of what we counted.

Also check out the results from our ATC Prep Tournament and that tournament’s Breakdown.

Faction Players
SM 33
Astra Militarum 29
Ynnari 21
Daemons 18
CSM 17
Orks 16
Tau 15
Blood Angels 14
Necrons 14
Tyranids 14
Imperial Knights 12
Aeldari 11
Grey Knights 11
Ad Mech 9
Dark Angels 8
Drukhari 7
Renegade Knights 7
Space Wolves 7
Genestealer Cults 5
Thousand Sons 5
Harlequins 3
Death Guard 2
Sisters of Battle 2
Adeptus Custodes 2
Death Watch 2
Officio Assassinorum 1


Well that’s a lot of Space Marines, Guard, Eldar, and Daemons. If you were hoping to avoid Daemons or soulbursting Eldar this edition you’ll be disappointed. However I am glad to see the Imperial Guard make a better showing this year. And as to be expected it looks like quite a few players dusted off those old Ork models they have laying around. Knights, both heretics and loyalists, also seem to be quite popular this year although I don’t think we saw any double knight teams at least.

There’s a solid 57 teams or so this year. That means a total of 285 players. It’s going to be a big, exciting tournament this year. Good Luck!

NOTE: We are not talking about the specifics of any list out of respect for Team America who will be competing in ETC.

ATC Prep Tournament Results!

Here are the ATC Prep Tournament Results! Dernicus (Dean) and I tried to run a day one tournament in 8th edition and overall it went pretty well. Congratulations to Joe for winning best overall, although he tied with Richard and it came down to strength of schedule. Tim won most Battle Points and Preston won Best Painted with his Adeptus Mechanicus (Officiated by Dark Bunny Creatives‘s Val).

We’ve broken down the numbers by army (faction now?) and here’s how they did:

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Inaugural 8th ed/ATC-Prep Tournament Missions

Are you ready for the Inaugural 8th ed/ATC-Prep Tournament at Event Horizon? Since we can’t publish anything specific about the book missions, we’re just going to give you mission numbers and deployment numbers that go with them “whatever those happen to be on release day”. That way we don’t run afoul of GW’s legal team.

We don’t know exactly how yet but each game will have a total of 15 points possible (including any secondary objectives)!

Round 1: Eternal War Mission 2, Deployment 5

Round 2: Eternal War Mission 1, Deployment 3

Round 3: Eternal War Mission 5, Deployment 1

Painting will be worth 1 full game, so 15 points in addition.

Updates to come as we’re allowed to release more information.

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